![]() Joel Jewett, a native of Montana and a CPA, was at the time head of development at the rapidly shrinking Malibu Interactive. As a result, it was much easier than at present to set up a game development company, and several groups of people had already left Malibu to strike out on their own. Games for these systems could be developed by small teams, anywhere from two to ten developers. At that time, the primary platforms were the home gaming consoles, the Genesis/Mega Drive and the Super Nintendo Entertainment System. ![]() Neversoft was founded in July 1994 by three employees of Malibu Interactive (previously Acme Interactive), a division of Malibu Comics based in Westlake Village, California.
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